Health is a game mechanic that indicates how close to death the player is.
Losing Health
Creatures
The player can lose health in a number of ways. The most common is by coming into contact with a hostile creature such as a Pirate Ghost or Pirate Skeleton. The amount of health lost is dependent on the type of creature.
Starving
The player will also lose health when starving. The player begins to starve when the hunger meter reaches zero percent. The player loses 1 point of health every few seconds when starving. If food is not found and eaten to raise the hunger meter, the player will lose health until the health bar reaches zero and the player dies.
Regaining Health
Health does not regenerate automatically. Regaining health can only be done by the use healing items. These items restore a varying amount of health to the player. One should always carry these items on them if possible for that reason.
Type | Item (Healing Value) | |
---|---|---|
Bandages | Bandage (+10) |
Cloth Bandage (+25) |
Potions | Potion of Healing (+25) |
2| |
See Also
Additional Game Mechanics