(→Loosing Health: Typo Fix.) Tag: Visual edit |
(→Creatures:
Fixed grammatical errors and spelling problems.) Tag: Visual edit |
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==Losing Health== |
==Losing Health== |
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===Creatures=== |
===Creatures=== |
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− | The player can |
+ | The player can lose health in a number of ways. The most common is by coming into contact with a hostile creature such as a [[Pirate Ghost]] or [[Pirate Skeleton]]. The amount of health lost is dependent on the type of creature. |
===Starving=== |
===Starving=== |
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− | The player also |
+ | The player willl also lose health when starving. The player begins to starve when the [[hunger]] meter reaches zero percent. The player loses 1 point of health every few seconds when starving. If food is not found and eaten to raise the hunger meter, the player will lose health until the health bar reaches zero and the player [[Death|dies]]. |
==Regaining Health== |
==Regaining Health== |
Revision as of 21:10, 11 August 2014
Health is a game mechanic that indicates how close to death the player is.
Losing Health
Creatures
The player can lose health in a number of ways. The most common is by coming into contact with a hostile creature such as a Pirate Ghost or Pirate Skeleton. The amount of health lost is dependent on the type of creature.
Starving
The player willl also lose health when starving. The player begins to starve when the hunger meter reaches zero percent. The player loses 1 point of health every few seconds when starving. If food is not found and eaten to raise the hunger meter, the player will lose health until the health bar reaches zero and the player dies.
Regaining Health
Health does not regenerate automatically. Regaining health can only be done by the use healing items. These items restore a varying amount of health to the player. One should always carry these items on them if possible for that reason.
Type | Item (Healing Value) | ||||
---|---|---|---|---|---|
Bandages | Bandage (+10) |
Cloth Bandage (+25) |
3| | 4| | 5| |
Potions | Potion of Healing (+25) |
2| | 3| | 4| | 5| |